The soundtrack is likewise minimalist but nonetheless expertly executed. The music is active during performances, and slower when adventuring around town.
The music is really fitting and sweet, giving kind of a Hobbit-like vibe.
The pixel artwork gives it a simplistic yet detailed atmospheric design, and the music complements its quirks pretty well.
In a way, it’s unfair of me to rely so heavily on comparison to other space-based or RTS indie games, because The Sentient carves out its own definite identity with its excellent slow-moving instrumental score, its thematic stress on pacifism and survival, and its particular art style.
...the retro graphics, ambient soundtrack and thoughtful management mechanics make it worth checking out - especially if you’ve ever wanted to be EDI from “Mass Effect 2.”
Gorgeous presentation, art style, and don’t get me started about the music - meditative and mindful - perfect for studying and concentration. Overall - a polished piece of indie gaming that you should be proud of.
I enjoy this music! I like the music very much!
Samantha Foster’s music plays a large role in creating that mood. Her score is playfully spooky. Eerie yet also fanciful and fun. Its fast pace sweeps us from room to room, like a haunted house ride that doesn’t want the audience to catch its breath.
With a captivating soundtrack providing a spooky, yet holistic tone, the story has a strange way of matching with the ups and downs of the enthralling melodies.
Indie Minecart: "Meet Samantha Foster" - 4/24/17
Nintendo Nuggets: "Exclusive Interview: Samantha Foster Sound (SFS)" - Scott Styles - 12/20/15
"Interview With Freelance Composer Samantha Foster" - Niklas J. Bilxt - 7/21/15
The Sweaty Pistol: "Samantha Foster Interview: Indie Composing" - Peter Rudnik - 1/29/15
Student Filmmakers Magazine: "Community Spotlight: Samantha Foster, Composer" - Jody Michelle Solis - 9/5/13
"Interviewed You" blog: "The World and Mind of Samantha Foster, A Composer and A Musician" - Phio Chan - 2/14/11